Seriously though, I’m so stoked for this game and I can’t put my finger on why. Something about it resonates strongly with me on an almost subconscious level. I think what it comes down to is when I see the trailers, I see a place I want to visit and a story I want to hear.
Generally speaking, I don’t play games; I experience them. And from what little I’ve seen, Horizon Zero Dawn most definitely looks like an experience worth having.
I’ve cleared all of the depth 4 Chalice Dungeons with my sanity intact—barely. The Watchdog of the Old Lords, boss of Defiled Pthumeru layer 2, is quite possibly the most difficult boss battle I have ever encountered. It’s right there with Ornstein and Smough from Dark Souls and Maneater from Demon’s Souls.
It’s always worth it though. The feeling of satisfaction after defeating an insanely hard boss always outweighs the frustration of dying again and again and again.
Here’s the video of my battle with Watchdog. It’s quite boring, especially towards the end, and it doesn’t really convey how hard the fight is. Basically, your one slight mistake away from death the entire time.
All I have left to do now are the depth 5 Chalice Dungeons. May the Good Blood guide my way.
If you refuse to submit your life to Gehrman, the Moon Presence—a Great One—comes to take you. She doesn’t come to kill you; it’s more like recruitment or indoctrination. However, if you have consumed the three Third Umbilical Cords, you become like unto a Great One yourself, and she has no power over you. This causes Moon Presence to fly into a rage and attempt to kill you. After her defeat, you are reborn as an infant Great One.
This is the ending that seems to most please the Plain Doll. Presumably she expects things to improve with the Moon Presence destroyed and the Hunter reborn. Given that, I believe this is intended to be the ‘best’ outcome for the PC. There is certainly no indication of the Doll having a sinister ulterior motive, but the possibility she is the prime architect of the Nightmare cannot be completely dismissed. Perhaps she now has greater power with the Moon Presence out of the way and she holds sway over the infant Great One in her arms.
I don’t think that’s the case. I think this is supposed to be a positive ending, but I have trouble getting past the fact that I’m now a slug.
I just like this dialogue and her character in general. She reminds me of the Maiden in Black from Demon’s Souls.
Brick Trolls are tough to engage in pure melee, particularly for the beginner. They’re fast and hit for huge damage. The good news is that they telegraph their attacks from a mile away and are very susceptible gun parry.
Gun parry typically involves shooting your opponent during the last part of their attack animation—after they’ve closed in, just as their weapon begins its final approach. They will drop to their knees and you’ll hear a distinctive noise. Walk up to them and press R1 to initiate a Visceral Attack.
If you stagger an enemy, but whiff on the Visceral Attack, it’s most likely because you weren’t close enough. It could also be because you took too long, but in general, you should have ample time. Even if you get knocked back, you should still be able to roll forward and get the Visceral Attack in.
One word: Monocle
If you refuse to submit your life to Gehrman, you must fight him. What happens when you win depends on whether or not you’ve consumed three Third Umbilical Cords. In the video clip, I have consumed them. Upon Gehrman’s defeat, the Moon Presence descends to take me—but cannot—leading to one last boss fight.
Gehrman should be considered the final boss, and is very worthy of that distinction. He is without a doubt the toughest challenge I faced during this, my first playthrough of Bloodborne. There a few key pieces of advice I can give. When he wields the Burial Blade as a scythe is when he is most dangerous. If you wander too close, he’ll quickly pull you in and unleash a devastating combo. Keep your distance and wait for him to start his charged attack. This is your best chance to stagger him and perform a Visceral Attack. When he switches to his blade and gun, just dodge his attacks while trying to sneak in a few of your own.
Eventually, he’ll enter a kind of meditation state which will allow you to lay into him quite a bit, but be careful. There are two versions of this state, one of which ends in a very damaging explosion. In the video clip you can see the harmless version at 1:50, where he’s simply buffing himself. At 3:20, he’s charging up for the AoE attack. I was able to finish him off before he went critical, but make sure to go in with full health and/or back off early.
Patience and good dodging will go a long way. Oh, one last thing. When he flies up into the air to unleash his shockwave attack, you want to move towards him, not away. May the Good Blood guide your way my friends.
This is the ending you get if you submit your life to Gehrman. I guess it’s the good one? I’m not all that clear on what the story really is. It’s something I need to read up on because I’m sure as hell not going to figure it out by playing the game. As From Software endings go, I find this one pretty satisfying. There’s a certain romantic quality to it and it’s visually captivating.
Kneeling beneath the great tree, on a hill of white flowers, the Nightmare ended as Gehrman raised the Burial Blade and brought it down with grace and mercy. Through it all, the Moon bore silent, loving witness.
Of the three endings, this is the one that feels the most right to me. Perhaps that’s because it’s the only one that offers some semblance of hope for a normal life.
Mergo’s Wet Nurse is a worthy opponent. There’s no particular trick to beating her, just keep your distance and pick your spots to roll in for a few hits. When shit goes black and she starts teleporting around (plus clones herself), run. That’s my strategy anyway. If you’ve got a better one, please share.