Video Games

Bloodborne: Best progress route

There is no best route, but that’s what people are likely to type into a search engine, so that’s the title. This is just the path I personally prefer to take through the game.

  1. Central Yharnam
  2. Cathedral Ward
  3. Hemwick Charnel Lane*
  4. Old Yharnam
  5. Healing Church Workshop
  6. Abandoned Old Workshop
  7. Forbidden Woods
  8. Byrgenwerth
  9. Iosefka’s Clinic
  10. Yahar’gul, Unseen Village (to Upper Cathedral Key)
  11. Upper Cathedral Ward*
  12. Yahar’gul, Unseen Village
  13. Lecture Building
  14. Forsaken Castle Cainhurst
  15. Nightmare Frontier
  16. Nightmare of Mensis

*Hemwick Charnel Lane and Upper Cathedral Ward are both fantastic farming areas, which is why I prioritize opening them up. Just remember to spend down your Insight before heading to the latter.

Video Games

Bloodborne: Minimalist spoiler-free trophy guide

Sometimes when I start playing a game, I know right away that it’s trophy worthy—the video game equivalent of sponge worthy for those of us who remember Seinfeld. In such cases, I invariably end up on www.playstationtrophies.org. That site has been a huge help over the years, but it’s both a blessing and a curse. Spoilers abound, and in general, I prefer to explore and discover things for myself. All I really want to know is how not to completely fuck things up. So here’s my first attempt at a minimalist trophy guide. Continue reading

Video Games

[BF1] Airborne Cannons – It’s all about the pattern

cannonsintheskies
This is without a doubt the hardest challenge in the game. The trick is memorizing the pattern and methodically taking out each plane in sequence. If you try to just randomly shoot them down, it’s never going to happen.

The flight patterns of the 10 planes shown in the clip are always exactly the same—with one exception. Sometimes plane 4 collides with another in a fiery ball of fail right at the outset. Just restart from checkpoint if that happens. Second, after your first attempt, the right half of the screen will be obscured by smoke and clouds. Rest assured, the planes are still in there, still flying the same pattern. If you can’t see them, shoot where you know they should be. As the bombers move from right to left, they will eventually disappear behind the other airship. If you don’t shoot them all down before that happens, you’re pretty much screwed; restart from checkpoint. Good luck and god speed my friends.

Video Games

[BF1] Order of the Golden Heart

TIL: A hatchet is not a “bladed weapon”.

However, any variation of knife, dagger, or sword definitely is—including the Cavalry Sword—making this medal a piece of piss up until the last part. Getting 5 kills with blunt weapons isn’t difficult, just slightly more tedious than the previous steps. I don’t know if the Hatchet or Pickaxe count, so to be safe, I recommend sticking with the Club, Spiked Club, or Trench Mace. You should be able to knock this medal out in no time.

orderofthegoldenheart

Video Games

[BF1] How to level up the Scout class

Since I posted here about the joys of the Kolibri (the Martini-Henry is pretty badass as well), I thought I would follow up with some advice on leveling up your Scout class. It’s actually pretty easy. Scouts only need about 300k score to reach level ten, where the other main classes need more like 500k.

If you’re the type of Scout that likes to hang back and pick off enemies from a distance, that’s fine, I won’t judge you, but you’re not going to rank up very fast. The nice thing is that Scouts in BF1 aren’t limited to that play style. So if you want to speed things along, here are some things to try.

First and foremost, play an objective gamemode and play the hell out of the objective. Conquest or Domination are best for this since there are a lot more opportunities for capturing flags than in Operations or destroying telegraph posts in Rush.

Since you’re going to be up close and personal with the enemy, you may want to leave your telescopic sight at home. Personally, I prefer the Russian 1895 Trench for this sort of work, but play around with all the options at your disposal and go with whatever feels right. Rifles labeled as Infantry will have iron sights, Carbines have a reflex sight, Marksman and Sniper rifles have telescopic sights with lower or higher magnification respectively.

For Gadgets, you can’t go wrong with the spotting flare. Spam that thing until it runs dry and then hit up your nearest friendly Support for an ammo crate. Never die with unfired flares. What you pick for the second gadget is less important. Tripwires are good for covering your back and the periscope is awesome for spotting enemies. The other gadgets are generally less useful.

If you’re in a good squad, then stick with them and work together. Use an XP boost if you have one. If you’re playing solo, then take advantage of the fact that you can change squads at any time. See a squad with an active XP boost? Get in on that. Capturing a flag with some blue teammates? See if you can switch into their squad. In a tank or plane with a blue? Switch to their squad. Not sure where to spawn in? Change to whichever squad looks like they need help getting something done. Remember to give orders if you’re the squad leader and request orders if you’re not getting any.

If at any time you feel like it’s becoming a slog, switch it up and play some other class for a while. If you’re not having fun, you’re doing it wrong.