Twin Princes are a great, great boss; possibly my favorite of the whole series.
Well, not really my first impression as I’m about 85 hours into it, but anyway, I like it. I like it a lot. But I’m not blown away. I think it looks great, to the extent that a depressing, monochrome game can, and it has the best melee gameplay of any From Software title not named Bloodborne. In all other respects, Dark Souls 3 falls a bit flat for me. In fact, the more I play it, the more I appreciate how good the oft maligned Dark Souls 2 was.
It’s not that DS3 is bad in any way. It just doesn’t live up to the legacy of its predecessors. The NPCs aren’t that interesting; the environments are lacking in variety and creativity; and the boss battles haven’t been particularly memorable. The Souls games are known for their difficulty, but equally important to me is the perpetual sense of wonder punctuated with truly awe-inspiring moments they provide. And in that regard, Dark Souls 3 has thus far failed to consistently deliver.
Merriment was made, eggnog imbibed, and cookies of every description still churn in my stomach like some sort of confectionery cement. It has been a wonderful day. But as things settle down, I’m left with a persistent unease, a sense of excitement tinged with dread, for under the tree was a familiar shaped package whose cheerful wrapping strained to contain the evil within: Dark Souls III The Fire Fades Edition.
Let the glorious suffering begin!
I finished Dark Souls 2 and didn’t really feel like starting a new game, so I says to myself “self, let’s get the Platinum Trophy.” I’ve been plugging away at it for a while now only to discover that I need to buy the DLC in order to get the Platinum Trophy. That is bullshit of the highest order. I’ve never encountered another game that required DLC for Platinum and that includes: The Last of Us, The Force Unleashed, Witcher 3, Mass Effect 2, and Fallout 3. All of those games had major DLC releases, none of them required the DLC for Platinum. None of them moved the goal post so to speak.
Secondly, the DLC costs more than the game FFS. I got the game on a PSN flash sale for $5, but even at full price it’s only $20. The DLC bundle is $25. For a game that’s how old? grtfo
Now that that’s out of the way. The main game was decent. Dark Souls 2 could easily be a DLC expansion for Dark Souls 1. There’s nothing new here. Some mechanics are a bit different, but overall, they’re really similar. Dark Souls 2 however is far less interesting in terms of its enemies and environments. Dark Souls 1 was more creative, offered more variety and had many more wow moments—as did Demon’s Souls for that matter. So Dark Souls 2 is basically Dark Souls 1 but not as good.
That’s not to say it’s bad, just not as a good as a game that is magnificent. Which is weird for me to say, because Souls games are pretty much the opposite of everything I want in a video game. There is no story aside from cryptic, incomprehensible lore. The writing sucks. What little voice acting there is was probably done by whichever interns were at hand. The graphics are shitty and dismal. The world is dark, drab, and depressing. The music, if you want to call it that, is unremarkable in every way. It sucks, Dark Souls sucks, and on top of that it is mercilessly, punishingly difficult.
I hate it. Except… I love it. The feeling of satisfaction from defeating a boss is at least as good as whatever shit Ozzy was on in the eighties. Finding new gear, mastering a new weapon, going back to previous areas and flexing your muscles, it’s all so god damn satisfying. Nothing else to say really. This is the kind of game you need to try for yourself. I don’t think reading reviews works for a game like this, where the enjoyment comes from within the player and not from the game. Or something. idk
Additional fun facts:
I played the game hollow, completely offline, never summoned aid, and never cast a spell.
Favorite weapon: Mace +10
Time played: 106h 19m 5s