Video Games

Darksiders 2 game review

And Platinum Trophy no. 17, huzzah!

I played the Deathinitive Edition on PS4 and thought it was decent, but nothing special. Darksiders 2 is an open world, third person, hack and slash, adventure rpg—or something along those lines. You play as Death, one of the Four Horsemen of the Apocalypse, on a mission to redeem his brother War.

It sounds wonderfully fun, but the execution (teehee), while broad in scope, is exceedingly shallow. The story was sufficient to provide purpose for Death’s actions, but failed to move me in any way. It was also cliched, poorly told, and occasionally confusing. You meet a handful of marginally interesting NPCs along the way, but without an engaging story or meaningful character development, it all falls flat.

Now, I  don’t expect every game to spin a tale on the same level as The Last of Us, not by any means. But the longer it takes to play through a game, the more the game needs to do to make you care. Tetris is great, but I’m not going to play 50 hours of it over the course of 3 weeks.

Story aside, Darksiders 2 suffers from not knowing what it wants to be. I think it aspires to be something like an open world God of War, but being open world isn’t a good thing if there’s no worthwhile reason to explore. It just means time wasted while traversing to the next point of interest. It lacks Witcher 3’s narrative depth, Dark Souls’ sense of wonder/dread, and God of Wars’ focus. The end result is that it’s not very good at being open world, or at being an RPG, or at being a hack and slash adventure game.

Well, at least the fighting is fun right? Eh, it’s just okay. The combo system pales in comparison to God of War, Bayonetta, or Star Wars: The Force Unleashed—to name a few. I used the same handful of moves throughout the game, regardless of the enemy or situation. When things got particularly hairy, I’d summon some ghouls to help out and that’s about it. But, you get a lot of cool gear right? Um, not so much. I got an axe with Life Steal early on and it remained my best weapon option well into NG+.

I don’t mean to sound soooooo down on the game. I mean, I was entertained enough to finish it and then go on to get the Platinum Trophy. It’s just, I can’t point to anything about it as being exceptional*. I can’t even say it ran well, as it crashed numerous times. Ultimately, I think Darksiders 2 is reasonably fun, but starts to feel like a slog about two thirds in and your time is probably better spent playing something else.

 

*Correction, the voice acting is generally very good and Michael Wincott, who voices Death, has a phenomenal voice.

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