Video Games

For Honor game review

I already reviewed the beta and talked a bit about what For Honor is. So for this post I’m just going to summarize my final thoughts.

First off, let’s get Story Mode out of the way. It is, in a word, an abomination. To say it’s a glorified tutorial is a slap in the face of good tutorials. It’s a disjointed, nonsensical, poorly written mess covered in cheese sauce. I have not a single positive thing to say about it except that it’s blessedly short—which is the only reason I was able to power through it.

For Honor is a multiplayer game. Buy it for the multiplayer and only for the multiplayer, lest you be forced to ask yourself how the hell a viking berserker with two axes at hand was jailed in a cage made of wood and rope.

The multiplayer on the other hand, is really, really good. The centerpiece of it all is the “Art of Battle” combat system. It is fun, innovative, challenging, deep, and rewards both twitch skill and tactical thinking. Each of the twelve playable characters feels unique and requires a significant investment of time to properly learn. This along with the many customization options and gear upgrades is what gives For Honor its long term playability.

One of the biggest things that stands out to me as compared to other PvP games is how each and every engagement with another player feels significant. It almost doesn’t matter what game mode you play. Whether it’s 1v1, 2v2, or 4v4 deathmatch or dominion, the gameplay always comes back to individual engagements. Sure, some teammates may join the fray now and then, but you’re still always locked onto one opponent, trying to win that duel in the moment, regardless of whatever else is going on.

Despite all the goodness on offer, a few issues dampen the experience. Sometimes play is very smooth, other times it feels laggy and unresponsive. Parrying is incredibly inconsistent. Matchmaking often results in poorly balanced teams. The maps all feel samey same and the servers have been flaky.

If you like competitive play and melee combat, For Honor is an absolute must. I’m not a fan of PvP and even I enjoyed it. That said, it has pretty much run its course with me. The more time goes on, the more people who excel at this sort of game pull away from the rest of us. PvP matches seem to get harder by day. Pile on the technical problems and I suddenly want to throw my controller at the wall. A sure sign it’s time to move on.

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